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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
*
* The origin of this IDL file is
*/
[Exposed=Window, Pref="dom.audio_session.enabled"]
interface AudioSession : EventTarget {
attribute AudioSessionType type;
readonly attribute AudioSessionState state;
attribute EventHandler onstatechange;
};
// Ordered so that the C++ enum value doubles as the priority rank used by
// `compute the audio session type`. "auto" is the user request to let the
// UA pick a type and is intentionally first (rank 0); the rest follow from
// lowest to highest priority.
enum AudioSessionType {
"auto",
"ambient",
"transient",
"transient-solo",
"playback",
"play-and-record"
};
enum AudioSessionState {
"inactive",
"active",
"interrupted"
};