Name Description Size Coverage
CompositableHost.cpp static 1952 54 %
CompositableHost.h The compositor-side counterpart to CompositableClient. Responsible for updating textures and data about textures from IPC and how textures are composited (tiling, double buffering, etc.). Update (for images/canvases) and UpdateThebes (for Thebes) are called during the layers transaction to update the Compositbale's textures from the content side. The actual update (and any syncronous upload) is done by the TextureHost, but it is coordinated by the CompositableHost. Composite is called by the owning layer when it is composited. CompositableHost will use its TextureHost(s) and call Compositor::DrawQuad to do the actual rendering. 3939 47 %
Diagnostics.h 774 -
FontData.h 21759 -
FrameUniformityData.cpp 1139 0 %
FrameUniformityData.h 1296 0 %
GPUVideoTextureHost.cpp 8458 77 %
GPUVideoTextureHost.h 3081 40 %
ImageComposite.cpp static 14209 85 %
ImageComposite.h Implements Image selection logic. 4555 88 %
RemoteTextureHostWrapper.cpp static 7210 77 %
RemoteTextureHostWrapper.h 4318 77 %
TextureHost.cpp TextureParent is the host-side IPDL glue between TextureClient and TextureHost. It is an IPDL actor just like LayerParent, CompositableParent, etc. 32534 77 %
TextureHost.h A view on a TextureHost where the texture is internally represented as tiles (contrast with a tiled buffer, where each texture is a tile). For iteration by the texture's buffer host. This is only useful when the underlying surface is too big to fit in one device texture, which forces us to split it in smaller parts. Tiled Compositable is a different thing. 33045 55 %